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Animations

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See the [https://www.youtube.com/user/SPHERICWebsite SPHERICWebsite YouTube Channel for videos]
  
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{| style="background:#f1f1f1; align:bottom; color:white" cellspacing="0" cellpadding="12"  
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| '''2-D Armoured Breakwater'''
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| '''3-D Floating Boxes'''
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{| style="background:#f1f1f1; align:left; color:white" cellspacing="0" cellpadding="1"
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|[[Image:Case5_3D_DamBreak_WhiteBG.png|200px|link=Animation1|Animation1]]
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| bgcolor="#777777" align="center"|3-D Dam Break  <!-- Creates GREY TEXT BOX -->
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| {{#ev:youtube|JMsIfsLrghE|350}}  
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| {{#ev:youtube|huXY-rhwMJA|350}}
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{| style="background:#f1f1f1; align:left; color:white" cellspacing="0" cellpadding="1"
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|[[Image:FloatingBodies-2_W200px.png|Animation2]]
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| bgcolor="#777777" align="center"|3-D Floating Bodies  <!-- Creates GREY TEXT BOX -->
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| parallelSPHysics simulation of regular waves approaching the Zeebrugge breakwater
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| SPHysics simulation of Floating Boxes at beach, animation created by John Biddiscombe (CSCS) using '''[https://twiki.cscs.ch/twiki/bin/view/ParaViewMeshless PV-Meshless]'''
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|-
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|[[Image:3Boxes_2D_AdaptiveMPI_VilaRS_ParaViewZoom3_frame0002.jpg|200px|Animation3]]
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| bgcolor="#777777" align="center"|2-D Floating Boxes at beach <!-- Creates GREY TEXT BOX -->
 
 
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|-
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|[[Image:ArmouredBreakwater_2D_screenshot_W400px.png|200px|Animation4]]
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| bgcolor="#777777" align="center"|2-D Armoured Breakwater <!-- Creates GREY TEXT BOX -->
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{| style="background:#f1f1f1; align:left; color:white" cellspacing="0" cellpadding="1"  
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| '''Particle splitting & Coalescing'''
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| '''Tsunami simulation with SWE-SPHysics'''
|[[Image:Case3_3D_dx_0p005_frame0590_W200px.png|Animation5]]
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| bgcolor="#777777" align="center"|3-D Breaking Wave  <!-- Creates GREY TEXT BOX -->
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| {{#ev:youtube|Ifj-EDhlRkQ|350}}  
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| {{#ev:youtube|yE9jYnqfv04|350}}
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| Variable resolution with dynamic particle refinement (Renato Vacondio)
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| SWE-SPHysics simulation of tsunami with open boundaries (Renato Vacondio)
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|[[Image:DualSPHysics_withBlender_0360.jpg|200px|Animation6]]
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| bgcolor="#777777" align="center"|Blender for Dual-SPHysics  <!-- Creates GREY TEXT BOX -->
 
 
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{| style="background:#f1f1f1; align:left" cellspacing="0" cellpadding="8" width="400"
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| '''Blender for DualSPHysics'''
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| '''Flooding simulation of Thamesmeade with SWE-SPHysics'''
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|-
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| {{#ev:youtube|4IfgJJZcl_A|350}}
|[[Image:Figure2.jpeg|200px|Animation7]]
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| {{#ev:youtube|pCWqFMgKWYc|350}}
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| Visualisation performed with Blender (blender.org) by Miguel Zavale Aké from Universidad Nacional Autónoma de México, UNAM.
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| SWE-SPHysics simulation of Thamesmeade flooding with open boundaries (Renato Vacondio)
 
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| bgcolor="#777777" align="center"|2-D Coupling Boussinesq to SPH  <!-- Creates GREY TEXT BOX -->
 
 
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Latest revision as of 18:56, 9 February 2014


See the SPHERICWebsite YouTube Channel for videos

2-D Armoured Breakwater 3-D Floating Boxes

parallelSPHysics simulation of regular waves approaching the Zeebrugge breakwater SPHysics simulation of Floating Boxes at beach, animation created by John Biddiscombe (CSCS) using PV-Meshless


Particle splitting & Coalescing Tsunami simulation with SWE-SPHysics

Variable resolution with dynamic particle refinement (Renato Vacondio) SWE-SPHysics simulation of tsunami with open boundaries (Renato Vacondio)


Blender for DualSPHysics Flooding simulation of Thamesmeade with SWE-SPHysics

Visualisation performed with Blender (blender.org) by Miguel Zavale Aké from Universidad Nacional Autónoma de México, UNAM. SWE-SPHysics simulation of Thamesmeade flooding with open boundaries (Renato Vacondio)