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From SPHYSICS

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== Serial code ==
 
== Serial code ==
  
'''[[SPHYSICS_2D_Download_v2.2 | SPHYSICS_2D_v2.2 ]]'''  October 2010
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'''[[SPHYSICS_2D_Download_v2.2 | SPHYSICS_2D_v2.2.001 ]]'''  January 2011
  
'''[[SPHYSICS_3D_Download_v2.2 | SPHYSICS_3D_v2.2 ]]'''  October 2010
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'''[[SPHYSICS_3D_Download_v2.2 | SPHYSICS_3D_v2.2.001 ]]'''  January 2011
  
 
Both versions (see '''[[Code_Features | Code features]]''') include visualization codes for use on [http://www.mathworks.com Matlab] and [http://www.paraview.org ParaView].
 
Both versions (see '''[[Code_Features | Code features]]''') include visualization codes for use on [http://www.mathworks.com Matlab] and [http://www.paraview.org ParaView].
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'''[[ParallelSPHysics | ParallelSPHysics]]'''
 
'''[[ParallelSPHysics | ParallelSPHysics]]'''
  
''Coming soon ... (Jan 2010)''
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''Released Jan 2011)''
  
== GPU code ==
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== GPU codes ==
  
 
'''[http://www.ce.jhu.edu/dalrymple/GPU/ GPU-SPHysics]'''
 
'''[http://www.ce.jhu.edu/dalrymple/GPU/ GPU-SPHysics]'''

Revision as of 20:01, 23 January 2011

There are various versions of the SPHysics code that can be downloaded. You need to create an account to continue to the Download pages (for help please contact the webmaster - see Developers).

Contents


Serial code

SPHYSICS_2D_v2.2.001 January 2011

SPHYSICS_3D_v2.2.001 January 2011

Both versions (see Code features) include visualization codes for use on Matlab and ParaView.

Documentation of the serial code:

You will need a copy of Acrobat reader to view the userguide (click here).

To see how to reference the guide, see How to reference SPHysics.

SPHysics_v2.2.000_GUIDE.pdf October 2010

For complex geometry generation in 3-D, refer to the new Blender_for_SPHysics_v2.2_GUIDE.pdf October 2010


Click here to download older versions of SPHysics.

Parallel code

ParallelSPHysics

Released Jan 2011)

GPU codes

GPU-SPHysics


DualSPHysics (CPU/GPU)


Hybrid Boussinesq-SPH code

FUN-SPHysics

Coming soon ...


Note: The code developers are not required to fix bugs or ensure the code works under every development environment. Every care and attention has been made to ensure that the code is as portable as possible.